// // FlashCardView.swift // Toki Trainer // // Created by Avery Ada Pace on 11/5/21. // import SwiftUI struct FlashCardView: View { var body: some View { VStack { Spacer() .frame(height: 100 ) FlashCard(canBeFlipped: true) Spacer() FlashCardStack() } } } struct FlashCardStack: View { var body: some View { ZStack { ForEach(0 ..< 8) { item in FlashCard(canBeFlipped: false) .offset(x: 0, y: -30 * CGFloat(item)) } } } } struct FlashCard: View { let screen = UIScreen.main.bounds @State var isFaceDown = false @State var rotationAngle: Double = 0 @State var canBeFlipped: Bool var body: some View { let flipDegrees = isFaceDown ? 0.0 : 180.0 Text("") .modifier(CardFlipModifier(isFaceDown: isFaceDown, frontText: "linja", backText: "long, very thin, floppy thing, e.g. string, rope, hair, thread, cord, chain")) .frame(width: 0.8 * screen.width, height: 200.0) .font(.title) .rotation3DEffect(self.isFaceDown ? Angle(degrees: 180) : Angle(degrees: 0), axis: (x: 0.0, y: 10.0, z: 0.0)) .animation(.default) .onTapGesture { if canBeFlipped == true { self.isFaceDown.toggle() } } } func setCanBeFlipped(_ input: Bool) { canBeFlipped = input } } struct CardFlipModifier: AnimatableModifier { var frontText: String var backText: String var isFaceDown: Bool var rotationAngle: Double init(isFaceDown: Bool, frontText: String, backText: String) { rotationAngle = isFaceDown ? 180 : 0 self.isFaceDown = isFaceDown self.frontText = frontText self.backText = backText } var animatableData: Double { get { rotationAngle } set { rotationAngle = newValue } } func body(content: Content) -> some View { return ZStack { RoundedRectangle(cornerRadius: 20.0) .fill(rotationAngle < 90 ? Color.blue : Color.cyan) .animation(.none) .overlay( RoundedRectangle(cornerRadius: 20) .stroke(.cyan, lineWidth: 5)) Text(frontText) .font(.title) .opacity(rotationAngle < 90 ? 1.0 : 0.0) .animation(.none) Text(backText) .font(.subheadline) .padding() .opacity(rotationAngle < 90 ? 0.0 : 1.0) .scaleEffect(CGSize(width: -1.0, height: 1.0)) .animation(.none) } } private func getCardColor() -> Color { rotationAngle < 90 ? Color.blue : Color.cyan } } struct FlashCardView_Previews: PreviewProvider { static var previews: some View { FlashCardView() } }