[FL-2524] Graphics cleanup and icon rotation (#2561)

* Canvas with rotation
* Full icon rotation, cleanup of unused resources
* F18 API update
* Bitmap draw cleanup
* More cleaning up
* Migrate recovery and DFU to canvas
* Make the internal draw function static
* Remove all calls to u8g2_DrawXBM

Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
Astra
2023-04-06 06:36:12 +03:00
committed by GitHub
parent a91d319839
commit b4ceb55fd2
20 changed files with 236 additions and 66 deletions

View File

@@ -221,7 +221,7 @@ void canvas_draw_bitmap(
y += canvas->offset_y;
uint8_t* bitmap_data = NULL;
compress_icon_decode(canvas->compress_icon, compressed_bitmap_data, &bitmap_data);
u8g2_DrawXBM(&canvas->fb, x, y, width, height, bitmap_data);
canvas_draw_u8g2_bitmap(&canvas->fb, x, y, width, height, bitmap_data, IconRotation0);
}
void canvas_draw_icon_animation(
@@ -237,13 +237,138 @@ void canvas_draw_icon_animation(
uint8_t* icon_data = NULL;
compress_icon_decode(
canvas->compress_icon, icon_animation_get_data(icon_animation), &icon_data);
u8g2_DrawXBM(
canvas_draw_u8g2_bitmap(
&canvas->fb,
x,
y,
icon_animation_get_width(icon_animation),
icon_animation_get_height(icon_animation),
icon_data);
icon_data,
IconRotation0);
}
static void canvas_draw_u8g2_bitmap_int(
u8g2_t* u8g2,
u8g2_uint_t x,
u8g2_uint_t y,
u8g2_uint_t w,
u8g2_uint_t h,
bool mirror,
bool rotation,
const uint8_t* bitmap) {
u8g2_uint_t blen;
blen = w;
blen += 7;
blen >>= 3;
if(rotation && !mirror) {
x += w + 1;
} else if(mirror && !rotation) {
y += h - 1;
}
while(h > 0) {
const uint8_t* b = bitmap;
uint16_t len = w;
uint16_t x0 = x;
uint16_t y0 = y;
uint8_t mask;
uint8_t color = u8g2->draw_color;
uint8_t ncolor = (color == 0 ? 1 : 0);
mask = 1;
while(len > 0) {
if(u8x8_pgm_read(b) & mask) {
u8g2->draw_color = color;
u8g2_DrawHVLine(u8g2, x0, y0, 1, 0);
} else if(u8g2->bitmap_transparency == 0) {
u8g2->draw_color = ncolor;
u8g2_DrawHVLine(u8g2, x0, y0, 1, 0);
}
if(rotation) {
y0++;
} else {
x0++;
}
mask <<= 1;
if(mask == 0) {
mask = 1;
b++;
}
len--;
}
u8g2->draw_color = color;
bitmap += blen;
if(mirror) {
if(rotation) {
x++;
} else {
y--;
}
} else {
if(rotation) {
x--;
} else {
y++;
}
}
h--;
}
}
void canvas_draw_u8g2_bitmap(
u8g2_t* u8g2,
u8g2_uint_t x,
u8g2_uint_t y,
u8g2_uint_t w,
u8g2_uint_t h,
const uint8_t* bitmap,
IconRotation rotation) {
u8g2_uint_t blen;
blen = w;
blen += 7;
blen >>= 3;
#ifdef U8G2_WITH_INTERSECTION
if(u8g2_IsIntersection(u8g2, x, y, x + w, y + h) == 0) return;
#endif /* U8G2_WITH_INTERSECTION */
switch(rotation) {
case IconRotation0:
canvas_draw_u8g2_bitmap_int(u8g2, x, y, w, h, 0, 0, bitmap);
break;
case IconRotation90:
canvas_draw_u8g2_bitmap_int(u8g2, x, y, w, h, 0, 1, bitmap);
break;
case IconRotation180:
canvas_draw_u8g2_bitmap_int(u8g2, x, y, w, h, 1, 0, bitmap);
break;
case IconRotation270:
canvas_draw_u8g2_bitmap_int(u8g2, x, y, w, h, 1, 1, bitmap);
break;
default:
break;
}
}
void canvas_draw_icon_ex(
Canvas* canvas,
uint8_t x,
uint8_t y,
const Icon* icon,
IconRotation rotation) {
furi_assert(canvas);
furi_assert(icon);
x += canvas->offset_x;
y += canvas->offset_y;
uint8_t* icon_data = NULL;
compress_icon_decode(canvas->compress_icon, icon_get_data(icon), &icon_data);
canvas_draw_u8g2_bitmap(
&canvas->fb, x, y, icon_get_width(icon), icon_get_height(icon), icon_data, rotation);
}
void canvas_draw_icon(Canvas* canvas, uint8_t x, uint8_t y, const Icon* icon) {
@@ -254,7 +379,8 @@ void canvas_draw_icon(Canvas* canvas, uint8_t x, uint8_t y, const Icon* icon) {
y += canvas->offset_y;
uint8_t* icon_data = NULL;
compress_icon_decode(canvas->compress_icon, icon_get_data(icon), &icon_data);
u8g2_DrawXBM(&canvas->fb, x, y, icon_get_width(icon), icon_get_height(icon), icon_data);
canvas_draw_u8g2_bitmap(
&canvas->fb, x, y, icon_get_width(icon), icon_get_height(icon), icon_data, IconRotation0);
}
void canvas_draw_dot(Canvas* canvas, uint8_t x, uint8_t y) {
@@ -364,7 +490,7 @@ void canvas_draw_xbm(
furi_assert(canvas);
x += canvas->offset_x;
y += canvas->offset_y;
u8g2_DrawXBM(&canvas->fb, x, y, w, h, bitmap);
canvas_draw_u8g2_bitmap(&canvas->fb, x, y, w, h, bitmap, IconRotation0);
}
void canvas_draw_glyph(Canvas* canvas, uint8_t x, uint8_t y, uint16_t ch) {