[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring (#965)
* Desktop: cleanup headers * Get loader pubsub via record * [FL-2183] Dolphin refactoring 2022.01 * Restruct animations assets structure * Rename assets * Cleanup headers * Update Recording animation * Add BadBattery animation * Provide loader's pubsub via record * Fix load/unload animations * Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin. * Sync internal meta.txt and manifest.txt * Reorder, rename dolphin assets * Split essential generated assets * Add ReadMe for dolphin assets * Separate essential blocking animations * Scripts: full dolphin validation before packaging * Assets, Scripts: dolphin external resources packer * Github: update codeowners * Scripts: proper slots handling in dolphin animation meta * Scripts: correct frames enumeration and fix compiled assets. * [FL-2209] Add Dolphin Deeds points and many more * Remove excess frame_rate * Change dolphin assets directory * Scripts: add internal resource support to dolphin compiler * Scripts: add internal assets generation, renaming * Scripts: correct assert, renaming * Code cleanup, documentation, fixes * Update Levelup animations * Rename essential -> blocking * Fix Unlocked hint * Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates. * Documentation: add key combos description and use information * Scripts: cleanup templit, more debug info and add dev comment Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
@@ -1,6 +1,42 @@
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#include "desktop/desktop_settings/desktop_settings.h"
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#include "furi/check.h"
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#include "gui/view.h"
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#include "portmacro.h"
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#include <furi.h>
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#include <gui/gui_i.h>
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#include <gui/elements.h>
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#include "../desktop_i.h"
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#include "desktop_locked.h"
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#include <stdint.h>
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#define DOOR_MOVING_INTERVAL_MS (1000 / 16)
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#define UNLOCKED_HINT_TIMEOUT_MS (2000)
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struct DesktopLockedView {
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View* view;
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DesktopLockedViewCallback callback;
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void* context;
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TimerHandle_t timer;
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uint8_t lock_count;
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uint32_t lock_lastpress;
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PinCode pincode;
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PinCode pincode_input;
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};
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typedef struct {
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uint32_t hint_icon_expire_at;
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bool unlocked_hint;
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bool locked;
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bool pin_locked;
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int8_t door_left_x;
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int8_t door_right_x;
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bool animation_seq_end;
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} DesktopLockedViewModel;
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static void desktop_locked_unlock(DesktopLockedView* locked_view);
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void desktop_locked_set_callback(
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DesktopLockedView* locked_view,
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@@ -12,98 +48,69 @@ void desktop_locked_set_callback(
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locked_view->context = context;
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}
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void locked_view_timer_callback(void* context) {
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DesktopLockedView* locked_view = context;
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locked_view->callback(DesktopLockedEventUpdate, locked_view->context);
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void locked_view_timer_callback(TimerHandle_t timer) {
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DesktopLockedView* locked_view = pvTimerGetTimerID(timer);
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locked_view->callback(DesktopMainEventUpdate, locked_view->context);
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}
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void desktop_locked_update_hint_timeout(DesktopLockedView* locked_view) {
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with_view_model(
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locked_view->view, (DesktopLockedViewModel * model) {
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model->hint_expire_at = osKernelGetTickCount() + osKernelGetTickFreq();
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return true;
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});
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static void desktop_locked_update_hint_icon_timeout(DesktopLockedView* locked_view) {
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DesktopLockedViewModel* model = view_get_model(locked_view->view);
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model->hint_icon_expire_at = osKernelGetTickCount() + osKernelGetTickFreq();
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view_commit_model(locked_view->view, true);
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}
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void desktop_locked_reset_door_pos(DesktopLockedView* locked_view) {
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with_view_model(
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locked_view->view, (DesktopLockedViewModel * model) {
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model->animation_seq_end = false;
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model->door_left_x = DOOR_L_POS;
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model->door_right_x = DOOR_R_POS;
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return true;
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});
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static void desktop_locked_reset_door_pos(DesktopLockedView* locked_view) {
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DesktopLockedViewModel* model = view_get_model(locked_view->view);
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model->animation_seq_end = false;
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model->door_left_x = DOOR_L_POS;
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model->door_right_x = DOOR_R_POS;
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view_commit_model(locked_view->view, true);
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}
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void desktop_locked_manage_redraw(DesktopLockedView* locked_view) {
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bool animation_seq_end;
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void desktop_locked_update(DesktopLockedView* locked_view) {
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bool stop_timer = false;
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with_view_model(
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locked_view->view, (DesktopLockedViewModel * model) {
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model->animation_seq_end = !model->door_left_x;
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animation_seq_end = model->animation_seq_end;
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DesktopLockedViewModel* model = view_get_model(locked_view->view);
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if(model->locked) {
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if(model->door_left_x != DOOR_L_POS_MAX) {
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model->door_left_x = CLAMP(model->door_left_x + 5, DOOR_L_POS_MAX, DOOR_L_POS);
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model->door_right_x = CLAMP(model->door_right_x - 5, DOOR_R_POS, DOOR_R_POS_MIN);
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} else {
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model->animation_seq_end = true;
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}
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stop_timer = model->animation_seq_end;
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} else {
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model->unlocked_hint = false;
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stop_timer = true;
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}
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view_commit_model(locked_view->view, true);
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if(!model->animation_seq_end) {
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model->door_left_x = CLAMP(model->door_left_x + 5, DOOR_L_POS_MAX, DOOR_L_POS);
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model->door_right_x = CLAMP(model->door_right_x - 5, DOOR_R_POS, DOOR_R_POS_MIN);
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} else {
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model->hint_expire_at = !model->hint_expire_at;
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}
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return true;
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});
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if(animation_seq_end) {
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osTimerStop(locked_view->timer);
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if(stop_timer) {
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xTimerStop(locked_view->timer, portMAX_DELAY);
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}
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}
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void desktop_locked_reset_counter(DesktopLockedView* locked_view) {
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locked_view->lock_count = 0;
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locked_view->lock_lastpress = 0;
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with_view_model(
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locked_view->view, (DesktopLockedViewModel * model) {
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model->hint_expire_at = 0;
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return true;
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});
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}
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void desktop_locked_with_pin(DesktopLockedView* locked_view, bool locked) {
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with_view_model(
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locked_view->view, (DesktopLockedViewModel * model) {
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model->pin_lock = locked;
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return true;
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});
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}
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void desktop_locked_render(Canvas* canvas, void* model) {
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void desktop_locked_draw(Canvas* canvas, void* model) {
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DesktopLockedViewModel* m = model;
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uint32_t now = osKernelGetTickCount();
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canvas_set_color(canvas, ColorBlack);
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if(!m->animation_seq_end) {
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canvas_draw_icon(canvas, m->door_left_x, 0 + STATUS_BAR_Y_SHIFT, &I_DoorLeft_70x55);
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canvas_draw_icon(canvas, m->door_right_x, 0 + STATUS_BAR_Y_SHIFT, &I_DoorRight_70x55);
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}
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if(m->animation && m->animation_seq_end) {
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if(m->status_bar_background_black) {
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canvas_draw_box(canvas, 0, 0, GUI_STATUS_BAR_WIDTH, GUI_STATUS_BAR_HEIGHT);
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}
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canvas_draw_icon_animation(canvas, 0, 0 + STATUS_BAR_Y_SHIFT, m->animation);
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}
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if(now < m->hint_expire_at) {
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if(m->locked) {
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if(!m->animation_seq_end) {
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canvas_draw_icon(canvas, m->door_left_x, 0 + STATUS_BAR_Y_SHIFT, &I_DoorLeft_70x55);
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canvas_draw_icon(canvas, m->door_right_x, 0 + STATUS_BAR_Y_SHIFT, &I_DoorRight_70x55);
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canvas_set_font(canvas, FontPrimary);
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elements_multiline_text_framed(canvas, 42, 30 + STATUS_BAR_Y_SHIFT, "Locked");
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} else if(!m->pin_lock) {
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} else if((now < m->hint_icon_expire_at) && !m->pin_locked) {
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canvas_set_font(canvas, FontSecondary);
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canvas_draw_icon(canvas, 13, 2 + STATUS_BAR_Y_SHIFT, &I_LockPopup_100x49);
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elements_multiline_text(canvas, 65, 20 + STATUS_BAR_Y_SHIFT, "To unlock\npress:");
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}
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} else {
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if(m->unlocked_hint) {
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canvas_set_font(canvas, FontPrimary);
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elements_multiline_text_framed(canvas, 42, 30 + STATUS_BAR_Y_SHIFT, "Unlocked");
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}
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}
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}
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@@ -116,85 +123,72 @@ bool desktop_locked_input(InputEvent* event, void* context) {
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furi_assert(event);
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furi_assert(context);
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DesktopLockedView* locked_view = context;
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uint32_t press_time = 0;
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bool locked = false;
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bool locked_with_pin = false;
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uint32_t press_time = xTaskGetTickCount();
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with_view_model(
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locked_view->view, (DesktopLockedViewModel * model) {
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locked_with_pin = model->pin_lock;
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return false;
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});
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if(event->type == InputTypeShort) {
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if(locked_with_pin) {
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press_time = osKernelGetTickCount();
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if(press_time - locked_view->lock_lastpress > UNLOCK_RST_TIMEOUT * 3) {
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locked_view->lock_lastpress = press_time;
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locked_view->callback(DesktopLockedEventInputReset, locked_view->context);
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}
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locked_view->callback(event->key, locked_view->context);
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} else {
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desktop_locked_update_hint_timeout(locked_view);
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if(event->key == InputKeyBack) {
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press_time = osKernelGetTickCount();
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// check if pressed sequentially
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if(press_time - locked_view->lock_lastpress < UNLOCK_RST_TIMEOUT) {
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locked_view->lock_lastpress = press_time;
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locked_view->lock_count++;
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}
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if(locked_view->lock_count == UNLOCK_CNT) {
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locked_view->lock_count = 0;
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locked_view->callback(DesktopLockedEventUnlock, locked_view->context);
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}
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}
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{
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DesktopLockedViewModel* model = view_get_model(locked_view->view);
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bool changed = false;
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locked = model->locked;
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locked_with_pin = model->pin_locked;
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if(!locked && model->unlocked_hint && event->type == InputTypePress) {
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model->unlocked_hint = false;
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changed = true;
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}
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view_commit_model(locked_view->view, changed);
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}
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if(press_time - locked_view->lock_lastpress > UNLOCK_RST_TIMEOUT) {
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if(!locked || (event->type != InputTypeShort)) {
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return locked;
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}
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if(press_time - locked_view->lock_lastpress > UNLOCK_RST_TIMEOUT) {
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locked_view->lock_lastpress = press_time;
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locked_view->lock_count = 0;
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locked_view->pincode_input.length = 0;
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}
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if(locked_with_pin) {
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locked_view->pincode_input.length = code_input_push(
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locked_view->pincode_input.data, locked_view->pincode_input.length, event->key);
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bool match = code_input_compare(
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locked_view->pincode_input.data,
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locked_view->pincode_input.length,
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locked_view->pincode.data,
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locked_view->pincode.length);
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if(match) {
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desktop_locked_unlock(locked_view);
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}
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} else {
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if(event->key == InputKeyBack) {
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locked_view->lock_lastpress = press_time;
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locked_view->lock_count++;
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if(locked_view->lock_count == UNLOCK_CNT) {
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desktop_locked_unlock(locked_view);
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}
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} else {
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desktop_locked_update_hint_icon_timeout(locked_view);
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locked_view->lock_count = 0;
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}
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}
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// All events consumed
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return true;
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}
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void desktop_locked_enter(void* context) {
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DesktopLockedView* locked_view = context;
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locked_view->lock_lastpress = press_time;
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with_view_model(
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locked_view->view, (DesktopLockedViewModel * model) {
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if(model->animation) icon_animation_start(model->animation);
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return false;
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});
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}
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void desktop_locked_exit(void* context) {
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DesktopLockedView* locked_view = context;
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with_view_model(
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locked_view->view, (DesktopLockedViewModel * model) {
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if(model->animation) icon_animation_stop(model->animation);
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return false;
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});
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return locked;
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}
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DesktopLockedView* desktop_locked_alloc() {
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DesktopLockedView* locked_view = furi_alloc(sizeof(DesktopLockedView));
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locked_view->view = view_alloc();
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locked_view->timer =
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osTimerNew(locked_view_timer_callback, osTimerPeriodic, locked_view, NULL);
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xTimerCreate("Locked view", 1000 / 16, pdTRUE, locked_view, locked_view_timer_callback);
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view_allocate_model(locked_view->view, ViewModelTypeLocking, sizeof(DesktopLockedViewModel));
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view_set_context(locked_view->view, locked_view);
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view_set_draw_callback(locked_view->view, (ViewDrawCallback)desktop_locked_render);
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view_set_draw_callback(locked_view->view, (ViewDrawCallback)desktop_locked_draw);
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view_set_input_callback(locked_view->view, desktop_locked_input);
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view_set_enter_callback(locked_view->view, desktop_locked_enter);
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view_set_exit_callback(locked_view->view, desktop_locked_exit);
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return locked_view;
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}
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@@ -205,3 +199,37 @@ void desktop_locked_free(DesktopLockedView* locked_view) {
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view_free(locked_view->view);
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free(locked_view);
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}
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void desktop_locked_lock(DesktopLockedView* locked_view) {
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locked_view->pincode.length = 0;
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DesktopLockedViewModel* model = view_get_model(locked_view->view);
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model->locked = true;
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model->pin_locked = false;
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view_commit_model(locked_view->view, true);
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desktop_locked_reset_door_pos(locked_view);
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xTimerChangePeriod(locked_view->timer, DOOR_MOVING_INTERVAL_MS, portMAX_DELAY);
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}
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void desktop_locked_lock_pincode(DesktopLockedView* locked_view, PinCode pincode) {
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locked_view->pincode = pincode;
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locked_view->pincode_input.length = 0;
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DesktopLockedViewModel* model = view_get_model(locked_view->view);
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model->locked = true;
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model->pin_locked = true;
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view_commit_model(locked_view->view, true);
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desktop_locked_reset_door_pos(locked_view);
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xTimerChangePeriod(locked_view->timer, DOOR_MOVING_INTERVAL_MS, portMAX_DELAY);
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}
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static void desktop_locked_unlock(DesktopLockedView* locked_view) {
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furi_assert(locked_view);
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locked_view->lock_count = 0;
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DesktopLockedViewModel* model = view_get_model(locked_view->view);
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model->locked = false;
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model->pin_locked = false;
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model->unlocked_hint = true;
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view_commit_model(locked_view->view, true);
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locked_view->callback(DesktopMainEventUnlocked, locked_view->context);
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xTimerChangePeriod(locked_view->timer, UNLOCKED_HINT_TIMEOUT_MS, portMAX_DELAY);
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}
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Reference in New Issue
Block a user