[FL-1922] Assets compression (#773)
* lib: add heatshrink compress library * canvas: new icons format * scripts: add icons compression to assets generation script * assets: update assets * furi-hal: introduce furi-hal-compress * canvas: rework icon drawing with furi-hal-compress * lib: rework heatshrink lib for dynamic buffer allocation API * furi-hal-compress: add encode and decode API * furi-hal-compress: working decode * furi-hal-compress: support f6 target * scripts: format sources * furi-hal-compress: fix incorrect encoder reset * furi-hal: add compress initialization to f6 target Co-authored-by: あく <alleteam@gmail.com>
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lib/heatshrink/heatshrink_common.h
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lib/heatshrink/heatshrink_common.h
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#ifndef HEATSHRINK_H
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#define HEATSHRINK_H
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#define HEATSHRINK_AUTHOR "Scott Vokes <vokes.s@gmail.com>"
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#define HEATSHRINK_URL "https://github.com/atomicobject/heatshrink"
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/* Version 0.4.1 */
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#define HEATSHRINK_VERSION_MAJOR 0
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#define HEATSHRINK_VERSION_MINOR 4
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#define HEATSHRINK_VERSION_PATCH 1
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#define HEATSHRINK_MIN_WINDOW_BITS 4
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#define HEATSHRINK_MAX_WINDOW_BITS 15
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#define HEATSHRINK_MIN_LOOKAHEAD_BITS 3
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#define HEATSHRINK_LITERAL_MARKER 0x01
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#define HEATSHRINK_BACKREF_MARKER 0x00
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#endif
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