Naming and coding style convention, new linter tool. (#945)

* Makefile, Scripts: new linter
* About: remove ID from IC
* Firmware: remove double define for DIVC/DIVR
* Scripts: check folder names too. Docker: replace syntax check with make lint.
* Reformat Sources and Migrate to new file naming convention
* Docker: symlink clang-format-12 to clang-format
* Add coding style guide
This commit is contained in:
あく
2022-01-05 19:10:18 +03:00
committed by GitHub
parent c98e54da10
commit 389ff92cc1
899 changed files with 379245 additions and 373421 deletions

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@@ -1,8 +1,8 @@
#include "container-vm.h"
#include "elements/generic-element.h"
#include "elements/string-element.h"
#include "elements/icon-element.h"
#include "elements/button-element.h"
#include "container_vm.h"
#include "elements/generic_element.h"
#include "elements/string_element.h"
#include "elements/icon_element.h"
#include "elements/button_element.h"
#include <list>
class ContainerVMData {

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@@ -1,5 +1,5 @@
#pragma once
#include <view-modules/generic-view-module.h>
#include <view_modules/generic_view_module.h>
class ContainerVM : public GenericViewModule {
public:
@@ -14,4 +14,4 @@ private:
View* view;
static void view_draw_callback(Canvas* canvas, void* model);
static bool view_input_callback(InputEvent* event, void* context);
};
};

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@@ -1,4 +1,4 @@
#include "button-element.h"
#include "button_element.h"
#include <gui/elements.h>
ButtonElement::ButtonElement() {

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@@ -1,5 +1,5 @@
#pragma once
#include "generic-element.h"
#include "generic_element.h"
typedef void (*ButtonElementCallback)(void* context);

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@@ -1,4 +1,4 @@
#include "generic-element.h"
#include "generic_element.h"
void GenericElement::lock_model() {
furi_assert(view != nullptr);

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@@ -1,4 +1,4 @@
#include "icon-element.h"
#include "icon_element.h"
IconElement::IconElement() {
}

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@@ -1,5 +1,5 @@
#pragma once
#include "generic-element.h"
#include "generic_element.h"
class IconElement : public GenericElement {
public:

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@@ -1,4 +1,4 @@
#include "string-element.h"
#include "string_element.h"
#include <gui/elements.h>
StringElement::StringElement() {

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@@ -1,5 +1,5 @@
#pragma once
#include "generic-element.h"
#include "generic_element.h"
class StringElement : public GenericElement {
public: