Naming and coding style convention, new linter tool. (#945)

* Makefile, Scripts: new linter
* About: remove ID from IC
* Firmware: remove double define for DIVC/DIVR
* Scripts: check folder names too. Docker: replace syntax check with make lint.
* Reformat Sources and Migrate to new file naming convention
* Docker: symlink clang-format-12 to clang-format
* Add coding style guide
This commit is contained in:
あく
2022-01-05 19:10:18 +03:00
committed by GitHub
parent c98e54da10
commit 389ff92cc1
899 changed files with 379245 additions and 373421 deletions
+1 -1
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@@ -1,4 +1,4 @@
#include "accessor-app.h"
#include "accessor_app.h"
// app enter function
extern "C" int32_t accessor_app(void* p) {
@@ -1,6 +1,6 @@
#include "accessor-app.h"
#include "accessor_app.h"
#include <furi.h>
#include <furi-hal.h>
#include <furi_hal.h>
#include <stdarg.h>
void AccessorApp::run(void) {
@@ -1,15 +1,15 @@
#pragma once
#include <map>
#include <list>
#include "accessor-view-manager.h"
#include "accessor_view_manager.h"
#include "scene/accessor-scene-start.h"
#include "scene/accessor_scene_start.h"
#include "helpers/wiegand.h"
#include <one_wire_master.h>
#include <notification/notification-messages.h>
#include <notification/notification_messages.h>
class AccessorApp {
public:
@@ -1,5 +1,5 @@
#include "accessor-view-manager.h"
#include "accessor-event.h"
#include "accessor_view_manager.h"
#include "accessor_event.h"
#include <callback-connector.h>
AccessorAppViewManager::AccessorAppViewManager() {
@@ -3,7 +3,7 @@
#include <gui/view_dispatcher.h>
#include <gui/modules/submenu.h>
#include <gui/modules/popup.h>
#include "accessor-event.h"
#include "accessor_event.h"
class AccessorAppViewManager {
public:
+1 -1
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@@ -1,6 +1,6 @@
#include "wiegand.h"
#include <furi.h>
#include <furi-hal.h>
#include <furi_hal.h>
volatile unsigned long WIEGAND::_cardTempHigh = 0;
volatile unsigned long WIEGAND::_cardTemp = 0;
@@ -1,5 +1,5 @@
#pragma once
#include "../accessor-app.h"
#include "../accessor_app.h"
class AccessorApp;
@@ -1,8 +1,8 @@
#include "../accessor-app.h"
#include "../accessor-view-manager.h"
#include "../accessor-event.h"
#include "../accessor_app.h"
#include "../accessor_view_manager.h"
#include "../accessor_event.h"
#include <callback-connector.h>
#include "accessor-scene-start.h"
#include "accessor_scene_start.h"
void AccessorSceneStart::on_enter(AccessorApp* app) {
AccessorAppViewManager* view_manager = app->get_view_manager();
@@ -1,5 +1,5 @@
#pragma once
#include "accessor-scene-generic.h"
#include "accessor_scene_generic.h"
class AccessorSceneStart : public AccessorScene {
public: