C++ apps: templated scene controller (#517)
* C++ apps: templated scene controller * templated app: fix type names * templated app: text store component * Applications: add "Templated Scene" application * templated app: refractoring * Gui module byte input: fix docs * templated app: new byte input scene * templated app: dialog ex view module * templated app: popup view module * templated app: dialog-ex view module, fix docs * templated app: text input view module * Gui module text input: fix docs * Furi: duplicated include * templated app: record holder (controller) class * templated app: view modules can now be accessed via cast * templated app: remove unused includes * templated app: fix return code
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applications/scened-app-example/scened-app-launcher.cpp
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applications/scened-app-example/scened-app-launcher.cpp
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#include "scened-app.h"
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// app enter function
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extern "C" int32_t scened_app(void* p) {
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ScenedApp* app = new ScenedApp();
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app->run();
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delete app;
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return 0;
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}
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