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src/managers/GuildInviteManager.js
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214
src/managers/GuildInviteManager.js
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'use strict';
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const { Collection } = require('@discordjs/collection');
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const { Routes } = require('discord-api-types/v9');
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const CachedManager = require('./CachedManager');
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const { Error } = require('../errors');
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const Invite = require('../structures/Invite');
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const DataResolver = require('../util/DataResolver');
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/**
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* Manages API methods for GuildInvites and stores their cache.
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* @extends {CachedManager}
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*/
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class GuildInviteManager extends CachedManager {
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constructor(guild, iterable) {
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super(guild.client, Invite, iterable);
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/**
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* The guild this Manager belongs to
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* @type {Guild}
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*/
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this.guild = guild;
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}
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/**
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* The cache of this Manager
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* @type {Collection<string, Invite>}
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* @name GuildInviteManager#cache
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*/
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_add(data, cache) {
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return super._add(data, cache, { id: data.code, extras: [this.guild] });
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}
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/**
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* Data that resolves to give an Invite object. This can be:
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* * An invite code
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* * An invite URL
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* @typedef {string} InviteResolvable
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*/
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/**
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* Data that can be resolved to a channel that an invite can be created on. This can be:
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* * TextChannel
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* * VoiceChannel
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* * NewsChannel
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* * StoreChannel
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* * StageChannel
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* * Snowflake
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* @typedef {TextChannel|VoiceChannel|NewsChannel|StoreChannel|StageChannel|Snowflake}
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* GuildInvitableChannelResolvable
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*/
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/**
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* Resolves an InviteResolvable to an Invite object.
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* @method resolve
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* @memberof GuildInviteManager
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* @instance
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* @param {InviteResolvable} invite The invite resolvable to resolve
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* @returns {?Invite}
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*/
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/**
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* Resolves an InviteResolvable to an invite code string.
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* @method resolveId
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* @memberof GuildInviteManager
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* @instance
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* @param {InviteResolvable} invite The invite resolvable to resolve
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* @returns {?string}
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*/
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/**
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* Options used to fetch a single invite from a guild.
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* @typedef {Object} FetchInviteOptions
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* @property {InviteResolvable} code The invite to fetch
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* @property {boolean} [cache=true] Whether or not to cache the fetched invite
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* @property {boolean} [force=false] Whether to skip the cache check and request the API
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*/
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/**
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* Options used to fetch all invites from a guild.
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* @typedef {Object} FetchInvitesOptions
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* @property {GuildInvitableChannelResolvable} [channelId]
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* The channel to fetch all invites from
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* @property {boolean} [cache=true] Whether or not to cache the fetched invites
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*/
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/**
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* Fetches invite(s) from Discord.
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* @param {InviteResolvable|FetchInviteOptions|FetchInvitesOptions} [options] Options for fetching guild invite(s)
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* @returns {Promise<Invite|Collection<string, Invite>>}
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* @example
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* // Fetch all invites from a guild
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* guild.invites.fetch()
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* .then(console.log)
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* .catch(console.error);
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* @example
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* // Fetch all invites from a guild without caching
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* guild.invites.fetch({ cache: false })
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* .then(console.log)
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* .catch(console.error);
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* @example
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* // Fetch all invites from a channel
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* guild.invites.fetch({ channelId: '222197033908436994' })
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* .then(console.log)
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* .catch(console.error);
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* @example
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* // Fetch a single invite
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* guild.invites.fetch('bRCvFy9')
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* .then(console.log)
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* .catch(console.error);
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* @example
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* // Fetch a single invite without checking cache
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* guild.invites.fetch({ code: 'bRCvFy9', force: true })
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* .then(console.log)
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* .catch(console.error)
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* @example
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* // Fetch a single invite without caching
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* guild.invites.fetch({ code: 'bRCvFy9', cache: false })
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* .then(console.log)
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* .catch(console.error);
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*/
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fetch(options) {
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if (!options) return this._fetchMany();
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if (typeof options === 'string') {
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const code = DataResolver.resolveInviteCode(options);
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if (!code) return Promise.reject(new Error('INVITE_RESOLVE_CODE'));
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return this._fetchSingle({ code, cache: true });
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}
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if (!options.code) {
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if (options.channelId) {
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const id = this.guild.channels.resolveId(options.channelId);
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if (!id) return Promise.reject(new Error('GUILD_CHANNEL_RESOLVE'));
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return this._fetchChannelMany(id, options.cache);
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}
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if ('cache' in options) return this._fetchMany(options.cache);
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return Promise.reject(new Error('INVITE_RESOLVE_CODE'));
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}
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return this._fetchSingle({
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...options,
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code: DataResolver.resolveInviteCode(options.code),
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});
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}
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async _fetchSingle({ code, cache, force = false }) {
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if (!force) {
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const existing = this.cache.get(code);
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if (existing) return existing;
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}
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const invites = await this._fetchMany(cache);
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const invite = invites.get(code);
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if (!invite) throw new Error('INVITE_NOT_FOUND');
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return invite;
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}
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async _fetchMany(cache) {
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const data = await this.client.api.guilds(this.guild.id).invites.get();
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return data.reduce((col, invite) => col.set(invite.code, this._add(invite, cache)), new Collection());
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}
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async _fetchChannelMany(channelId, cache) {
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const data = await this.client.api.channels(channelId).invites.get();
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return data.reduce((col, invite) => col.set(invite.code, this._add(invite, cache)), new Collection());
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}
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/**
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* Create an invite to the guild from the provided channel.
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* @param {GuildInvitableChannelResolvable} channel The options for creating the invite from a channel.
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* @param {CreateInviteOptions} [options={}] The options for creating the invite from a channel.
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* @returns {Promise<Invite>}
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* @example
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* // Create an invite to a selected channel
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* guild.invites.create('599942732013764608')
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* .then(console.log)
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* .catch(console.error);
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*/
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async create(
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channel,
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{ temporary, maxAge, maxUses, unique, targetUser, targetApplication, targetType, reason } = {},
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) {
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const id = this.guild.channels.resolveId(channel);
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if (!id) throw new Error('GUILD_CHANNEL_RESOLVE');
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const invite = await this.client.api.channels(id).invites.post({
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body: {
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temporary,
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max_age: maxAge,
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max_uses: maxUses,
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unique,
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target_user_id: this.client.users.resolveId(targetUser),
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target_application_id: targetApplication?.id ?? targetApplication?.applicationId ?? targetApplication,
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target_type: targetType,
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},
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reason,
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});
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return new Invite(this.client, invite);
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}
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/**
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* Deletes an invite.
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* @param {InviteResolvable} invite The invite to delete
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* @param {string} [reason] Reason for deleting the invite
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* @returns {Promise<void>}
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*/
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async delete(invite, reason) {
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const code = DataResolver.resolveInviteCode(invite);
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await this.client.api.invites(code).delete({ reason });
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}
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}
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module.exports = GuildInviteManager;
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