feat: add pk;random for other systems

This commit is contained in:
Jake Fulmine
2022-08-27 13:32:48 +02:00
parent c77b2bb4fc
commit ccac0a9203
4 changed files with 42 additions and 18 deletions

View File

@@ -100,9 +100,9 @@ public partial class CommandTree
return HandleAdminCommand(ctx);
if (ctx.Match("random", "r"))
if (ctx.Match("group", "g") || ctx.MatchFlag("group", "g"))
return ctx.Execute<Random>(GroupRandom, r => r.Group(ctx));
return ctx.Execute<Random>(GroupRandom, r => r.Group(ctx, ctx.System));
else
return ctx.Execute<Random>(MemberRandom, m => m.Member(ctx));
return ctx.Execute<Random>(MemberRandom, m => m.Member(ctx, ctx.System));
// remove compiler warning
return ctx.Reply(
@@ -250,6 +250,11 @@ public partial class CommandTree
await ctx.CheckSystem(target).Execute<SystemEdit>(SystemPrivacy, m => m.SystemPrivacy(ctx, target));
else if (ctx.Match("delete", "remove", "destroy", "erase", "yeet"))
await ctx.CheckSystem(target).Execute<SystemEdit>(SystemDelete, m => m.Delete(ctx, target));
else if (ctx.Match("random", "r"))
if (ctx.Match("group", "g") || ctx.MatchFlag("group", "g"))
await ctx.CheckSystem(target).Execute<Random>(GroupRandom, r => r.Group(ctx, target));
else
await ctx.CheckSystem(target).Execute<Random>(MemberRandom, m => m.Member(ctx, target));
}
private async Task HandleMemberCommand(Context ctx)