feat: public/private lookup flags, consistency
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@@ -34,7 +34,7 @@ public class Random
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var randInt = randGen.Next(members.Count);
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await ctx.Reply(embed: await _embeds.CreateMemberEmbed(ctx.System, members[randInt], ctx.Guild,
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ctx.LookupContextFor(ctx.System), ctx.Zone));
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ctx.LookupContextFor(ctx.System.Id), ctx.Zone));
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}
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public async Task Group(Context ctx)
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@@ -72,6 +72,6 @@ public class Random
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var randInt = randGen.Next(ms.Count);
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await ctx.Reply(embed: await _embeds.CreateMemberEmbed(ctx.System, ms[randInt], ctx.Guild,
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ctx.LookupContextFor(ctx.System), ctx.Zone));
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ctx.LookupContextFor(ctx.System.Id), ctx.Zone));
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}
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}
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