feat: config setting to automatically set members/groups to private when creating
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@@ -481,6 +481,10 @@ public partial class CommandTree
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return ctx.Execute<Config>(null, m => m.SystemTimezone(ctx));
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if (ctx.Match("ping"))
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return ctx.Execute<Config>(null, m => m.SystemPing(ctx));
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if (ctx.MatchMultiple(new[] { "private member" }) || ctx.Match("mp"))
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return ctx.Execute<Config>(null, m => m.MemberDefaultPrivacy(ctx));
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if (ctx.MatchMultiple(new[] { "private group" }) || ctx.Match("gp"))
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return ctx.Execute<Config>(null, m => m.GroupDefaultPrivacy(ctx));
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// todo: maybe add the list of configuration keys here?
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return ctx.Reply($"{Emojis.Error} Could not find a setting with that name. Please see `pk;commands config` for the list of possible config settings.");
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@@ -492,7 +496,6 @@ public partial class CommandTree
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await ctx.Reply(
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$"{Emojis.Error} Unknown command `pk;{ctx.FullCommand().Truncate(100)}`. Perhaps you meant to use one of the following commands?\n{commandListStr}\n\nFor a full list of possible commands, see <https://pluralkit.me/commands>.");
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}
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private async Task PrintCommandExpectedError(Context ctx, params Command[] potentialCommands)
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{
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var commandListStr = CreatePotentialCommandList(potentialCommands);
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