feat: upgrade to .NET 6, refactor everything
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@@ -1,22 +1,24 @@
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namespace PluralKit.Core
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{
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public static class Limits
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{
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public static readonly int MaxProxyNameLength = 80;
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namespace PluralKit.Core;
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public static readonly int MaxSystemNameLength = 100;
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public static readonly int MaxSystemTagLength = MaxProxyNameLength - 1;
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public static readonly int MaxMemberCount = 1000;
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public static readonly int MaxGroupCount = 250;
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public static int WarnThreshold(int limit) => limit - 50;
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public static readonly int MaxDescriptionLength = 1000;
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public static readonly int MaxProxyTagLength = 100;
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public static readonly int MaxSwitchMemberCount = 150;
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public static readonly int MaxMemberNameLength = 100; // Fair bit larger than MaxProxyNameLength for bookkeeping
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public static readonly int MaxGroupNameLength = 100;
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public static readonly int MaxPronounsLength = 100;
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public static readonly int MaxUriLength = 256; // May need to be set higher, I know there are URLs longer than this in prod (they can rehost, I guess...)
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public static readonly long AvatarFileSizeLimit = 1024 * 1024;
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public static readonly int AvatarDimensionLimit = 1000;
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}
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public static class Limits
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{
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public static readonly int MaxProxyNameLength = 80;
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public static readonly int MaxSystemNameLength = 100;
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public static readonly int MaxSystemTagLength = MaxProxyNameLength - 1;
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public static readonly int MaxMemberCount = 1000;
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public static readonly int MaxGroupCount = 250;
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public static int WarnThreshold(int limit) => limit - 50;
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public static readonly int MaxDescriptionLength = 1000;
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public static readonly int MaxProxyTagLength = 100;
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public static readonly int MaxSwitchMemberCount = 150;
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public static readonly int MaxMemberNameLength = 100; // Fair bit larger than MaxProxyNameLength for bookkeeping
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public static readonly int MaxGroupNameLength = 100;
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public static readonly int MaxPronounsLength = 100;
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// May need to be set higher, I know there are URLs longer than this in prod (they can rehost, I guess...)
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public static readonly int MaxUriLength = 256;
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public static readonly long AvatarFileSizeLimit = 1024 * 1024;
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public static readonly int AvatarDimensionLimit = 1000;
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}
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