feat: upgrade to .NET 6, refactor everything
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@@ -1,77 +1,66 @@
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using System.Threading.Tasks;
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using SqlKata;
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namespace PluralKit.Core
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namespace PluralKit.Core;
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public partial class ModelRepository
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{
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public partial class ModelRepository
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public Task<GuildConfig> GetGuild(ulong guild)
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{
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public Task<GuildConfig> GetGuild(ulong guild)
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{
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var query = new Query("servers").AsInsert(new { id = guild });
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// sqlkata doesn't support postgres on conflict, so we just hack it on here
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return _db.QueryFirst<GuildConfig>(query, "on conflict (id) do update set id = @$1 returning *");
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}
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var query = new Query("servers").AsInsert(new { id = guild });
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// sqlkata doesn't support postgres on conflict, so we just hack it on here
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return _db.QueryFirst<GuildConfig>(query, "on conflict (id) do update set id = @$1 returning *");
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}
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public Task UpdateGuild(ulong guild, GuildPatch patch)
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{
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_logger.Information("Updated guild {GuildId}: {@GuildPatch}", guild, patch);
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var query = patch.Apply(new Query("servers").Where("id", guild));
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return _db.ExecuteQuery(query, extraSql: "returning *");
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}
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public Task UpdateGuild(ulong guild, GuildPatch patch)
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{
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_logger.Information("Updated guild {GuildId}: {@GuildPatch}", guild, patch);
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var query = patch.Apply(new Query("servers").Where("id", guild));
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return _db.ExecuteQuery(query, "returning *");
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}
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public Task<SystemGuildSettings> GetSystemGuild(ulong guild, SystemId system, bool defaultInsert = true)
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{
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if (!defaultInsert)
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return _db.QueryFirst<SystemGuildSettings>(new Query("system_guild")
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.Where("guild", guild)
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.Where("system", system)
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);
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var query = new Query("system_guild").AsInsert(new
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{
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guild = guild,
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system = system
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});
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return _db.QueryFirst<SystemGuildSettings>(query,
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extraSql: "on conflict (guild, system) do update set guild = $1, system = $2 returning *"
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public Task<SystemGuildSettings> GetSystemGuild(ulong guild, SystemId system, bool defaultInsert = true)
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{
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if (!defaultInsert)
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return _db.QueryFirst<SystemGuildSettings>(new Query("system_guild")
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.Where("guild", guild)
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.Where("system", system)
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);
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}
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public async Task<SystemGuildSettings> UpdateSystemGuild(SystemId system, ulong guild, SystemGuildPatch patch)
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{
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_logger.Information("Updated {SystemId} in guild {GuildId}: {@SystemGuildPatch}", system, guild, patch);
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var query = patch.Apply(new Query("system_guild").Where("system", system).Where("guild", guild));
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var settings = await _db.QueryFirst<SystemGuildSettings>(query, extraSql: "returning *");
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_ = _dispatch.Dispatch(system, guild, patch);
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return settings;
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}
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var query = new Query("system_guild").AsInsert(new { guild, system });
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return _db.QueryFirst<SystemGuildSettings>(query,
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"on conflict (guild, system) do update set guild = $1, system = $2 returning *"
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);
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}
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public Task<MemberGuildSettings> GetMemberGuild(ulong guild, MemberId member, bool defaultInsert = true)
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{
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if (!defaultInsert)
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return _db.QueryFirst<MemberGuildSettings>(new Query("member_guild")
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.Where("guild", guild)
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.Where("member", member)
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);
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public async Task<SystemGuildSettings> UpdateSystemGuild(SystemId system, ulong guild, SystemGuildPatch patch)
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{
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_logger.Information("Updated {SystemId} in guild {GuildId}: {@SystemGuildPatch}", system, guild, patch);
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var query = patch.Apply(new Query("system_guild").Where("system", system).Where("guild", guild));
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var settings = await _db.QueryFirst<SystemGuildSettings>(query, "returning *");
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_ = _dispatch.Dispatch(system, guild, patch);
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return settings;
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}
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var query = new Query("member_guild").AsInsert(new
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{
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guild = guild,
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member = member
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});
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return _db.QueryFirst<MemberGuildSettings>(query,
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extraSql: "on conflict (guild, member) do update set guild = $1, member = $2 returning *"
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public Task<MemberGuildSettings> GetMemberGuild(ulong guild, MemberId member, bool defaultInsert = true)
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{
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if (!defaultInsert)
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return _db.QueryFirst<MemberGuildSettings>(new Query("member_guild")
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.Where("guild", guild)
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.Where("member", member)
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);
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}
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public Task<MemberGuildSettings> UpdateMemberGuild(MemberId member, ulong guild, MemberGuildPatch patch)
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{
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_logger.Information("Updated {MemberId} in guild {GuildId}: {@MemberGuildPatch}", member, guild, patch);
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var query = patch.Apply(new Query("member_guild").Where("member", member).Where("guild", guild));
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_ = _dispatch.Dispatch(member, guild, patch);
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return _db.QueryFirst<MemberGuildSettings>(query, extraSql: "returning *");
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}
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var query = new Query("member_guild").AsInsert(new { guild, member });
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return _db.QueryFirst<MemberGuildSettings>(query,
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"on conflict (guild, member) do update set guild = $1, member = $2 returning *"
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);
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}
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public Task<MemberGuildSettings> UpdateMemberGuild(MemberId member, ulong guild, MemberGuildPatch patch)
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{
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_logger.Information("Updated {MemberId} in guild {GuildId}: {@MemberGuildPatch}", member, guild, patch);
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var query = patch.Apply(new Query("member_guild").Where("member", member).Where("guild", guild));
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_ = _dispatch.Dispatch(member, guild, patch);
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return _db.QueryFirst<MemberGuildSettings>(query, "returning *");
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}
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}
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