feat: upgrade to .NET 6, refactor everything
This commit is contained in:
@@ -1,8 +1,4 @@
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using System;
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using System.Collections.Concurrent;
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using System.Linq;
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using System.Net.Http;
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using System.Threading.Tasks;
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using App.Metrics;
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@@ -13,116 +9,118 @@ using Myriad.Types;
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using Serilog;
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namespace PluralKit.Bot
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namespace PluralKit.Bot;
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public class WebhookCacheService
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{
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public class WebhookCacheService
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public static readonly string WebhookName = "PluralKit Proxy Webhook";
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private readonly IDiscordCache _cache;
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private readonly ILogger _logger;
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private readonly IMetrics _metrics;
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private readonly DiscordApiClient _rest;
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private readonly ConcurrentDictionary<ulong, Lazy<Task<Webhook>>> _webhooks;
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public WebhookCacheService(ILogger logger, IMetrics metrics, DiscordApiClient rest, IDiscordCache cache)
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{
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public static readonly string WebhookName = "PluralKit Proxy Webhook";
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private readonly DiscordApiClient _rest;
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private readonly ConcurrentDictionary<ulong, Lazy<Task<Webhook>>> _webhooks;
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private readonly IMetrics _metrics;
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private readonly ILogger _logger;
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private readonly IDiscordCache _cache;
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public WebhookCacheService(ILogger logger, IMetrics metrics, DiscordApiClient rest, IDiscordCache cache)
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{
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_metrics = metrics;
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_rest = rest;
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_cache = cache;
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_logger = logger.ForContext<WebhookCacheService>();
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_webhooks = new ConcurrentDictionary<ulong, Lazy<Task<Webhook>>>();
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}
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public async Task<Webhook> GetWebhook(ulong channelId)
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{
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// We cache the webhook through a Lazy<Task<T>>, this way we make sure to only create one webhook per channel
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// If the webhook is requested twice before it's actually been found, the Lazy<T> wrapper will stop the
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// webhook from being created twice.
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Lazy<Task<Webhook>> GetWebhookTaskInner()
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{
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Task<Webhook> Factory() => GetOrCreateWebhook(channelId);
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return _webhooks.GetOrAdd(channelId, new Lazy<Task<Webhook>>(Factory));
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}
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var lazyWebhookValue = GetWebhookTaskInner();
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// If we've cached a failed Task, we need to clear it and try again
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// This is so errors don't become "sticky" and *they* in turn get cached (not good)
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// although, keep in mind this block gets hit the call *after* the task failed (since we only await it below)
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if (lazyWebhookValue.IsValueCreated && lazyWebhookValue.Value.IsFaulted)
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{
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_logger.Warning(lazyWebhookValue.Value.Exception, "Cached webhook task for {Channel} faulted with below exception", channelId);
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// Specifically don't recurse here so we don't infinite-loop - if this one errors too, it'll "stick"
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// until next time this function gets hit (which is okay, probably).
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_webhooks.TryRemove(channelId, out _);
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lazyWebhookValue = GetWebhookTaskInner();
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}
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// It's possible to "move" a webhook to a different channel after creation
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// Here, we ensure it's actually still pointing towards the proper channel, and if not, wipe and refetch one.
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var webhook = await lazyWebhookValue.Value;
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if (webhook.ChannelId != channelId && webhook.ChannelId != 0)
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return await InvalidateAndRefreshWebhook(channelId, webhook);
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return webhook;
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}
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public async Task<Webhook> InvalidateAndRefreshWebhook(ulong channelId, Webhook webhook)
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{
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// note: webhook.ChannelId may not be the same as channelId >.>
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_logger.Debug("Refreshing webhook for channel {Channel}", webhook.ChannelId);
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_webhooks.TryRemove(webhook.ChannelId, out _);
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return await GetWebhook(channelId);
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}
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private async Task<Webhook?> GetOrCreateWebhook(ulong channelId)
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{
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_logger.Debug("Webhook for channel {Channel} not found in cache, trying to fetch", channelId);
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_metrics.Measure.Meter.Mark(BotMetrics.WebhookCacheMisses);
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_logger.Debug("Finding webhook for channel {Channel}", channelId);
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var webhooks = await FetchChannelWebhooks(channelId);
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// If the channel has a webhook created by PK, just return that one
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var ourUserId = await _cache.GetOwnUser();
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var ourWebhook = webhooks.FirstOrDefault(hook => IsWebhookMine(ourUserId, hook));
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if (ourWebhook != null)
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return ourWebhook;
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// We don't have one, so we gotta create a new one
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// but first, make sure we haven't hit the webhook cap yet...
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if (webhooks.Length >= 10)
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throw new PKError("This channel has the maximum amount of possible webhooks (10) already created. A server admin must delete one or more webhooks so PluralKit can create one for proxying.");
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return await DoCreateWebhook(channelId);
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}
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private async Task<Webhook[]> FetchChannelWebhooks(ulong channelId)
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{
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try
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{
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return await _rest.GetChannelWebhooks(channelId);
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}
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catch (HttpRequestException e)
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{
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_logger.Warning(e, "Error occurred while fetching webhook list");
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// This happens sometimes when Discord returns a malformed request for the webhook list
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// Nothing we can do than just assume that none exist.
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return new Webhook[0];
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}
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}
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private async Task<Webhook> DoCreateWebhook(ulong channelId)
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{
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_logger.Information("Creating new webhook for channel {Channel}", channelId);
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return await _rest.CreateWebhook(channelId, new CreateWebhookRequest(WebhookName));
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}
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private bool IsWebhookMine(ulong userId, Webhook arg) => arg.User?.Id == userId && arg.Name == WebhookName;
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public int CacheSize => _webhooks.Count;
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_metrics = metrics;
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_rest = rest;
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_cache = cache;
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_logger = logger.ForContext<WebhookCacheService>();
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_webhooks = new ConcurrentDictionary<ulong, Lazy<Task<Webhook>>>();
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}
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public int CacheSize => _webhooks.Count;
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public async Task<Webhook> GetWebhook(ulong channelId)
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{
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// We cache the webhook through a Lazy<Task<T>>, this way we make sure to only create one webhook per channel
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// If the webhook is requested twice before it's actually been found, the Lazy<T> wrapper will stop the
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// webhook from being created twice.
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Lazy<Task<Webhook>> GetWebhookTaskInner()
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{
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Task<Webhook> Factory() => GetOrCreateWebhook(channelId);
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return _webhooks.GetOrAdd(channelId, new Lazy<Task<Webhook>>(Factory));
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}
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var lazyWebhookValue = GetWebhookTaskInner();
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// If we've cached a failed Task, we need to clear it and try again
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// This is so errors don't become "sticky" and *they* in turn get cached (not good)
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// although, keep in mind this block gets hit the call *after* the task failed (since we only await it below)
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if (lazyWebhookValue.IsValueCreated && lazyWebhookValue.Value.IsFaulted)
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{
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_logger.Warning(lazyWebhookValue.Value.Exception,
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"Cached webhook task for {Channel} faulted with below exception", channelId);
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// Specifically don't recurse here so we don't infinite-loop - if this one errors too, it'll "stick"
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// until next time this function gets hit (which is okay, probably).
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_webhooks.TryRemove(channelId, out _);
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lazyWebhookValue = GetWebhookTaskInner();
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}
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// It's possible to "move" a webhook to a different channel after creation
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// Here, we ensure it's actually still pointing towards the proper channel, and if not, wipe and refetch one.
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var webhook = await lazyWebhookValue.Value;
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if (webhook.ChannelId != channelId && webhook.ChannelId != 0)
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return await InvalidateAndRefreshWebhook(channelId, webhook);
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return webhook;
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}
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public async Task<Webhook> InvalidateAndRefreshWebhook(ulong channelId, Webhook webhook)
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{
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// note: webhook.ChannelId may not be the same as channelId >.>
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_logger.Debug("Refreshing webhook for channel {Channel}", webhook.ChannelId);
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_webhooks.TryRemove(webhook.ChannelId, out _);
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return await GetWebhook(channelId);
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}
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private async Task<Webhook?> GetOrCreateWebhook(ulong channelId)
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{
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_logger.Debug("Webhook for channel {Channel} not found in cache, trying to fetch", channelId);
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_metrics.Measure.Meter.Mark(BotMetrics.WebhookCacheMisses);
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_logger.Debug("Finding webhook for channel {Channel}", channelId);
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var webhooks = await FetchChannelWebhooks(channelId);
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// If the channel has a webhook created by PK, just return that one
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var ourUserId = await _cache.GetOwnUser();
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var ourWebhook = webhooks.FirstOrDefault(hook => IsWebhookMine(ourUserId, hook));
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if (ourWebhook != null)
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return ourWebhook;
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// We don't have one, so we gotta create a new one
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// but first, make sure we haven't hit the webhook cap yet...
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if (webhooks.Length >= 10)
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throw new PKError(
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"This channel has the maximum amount of possible webhooks (10) already created. A server admin must delete one or more webhooks so PluralKit can create one for proxying.");
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return await DoCreateWebhook(channelId);
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}
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private async Task<Webhook[]> FetchChannelWebhooks(ulong channelId)
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{
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try
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{
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return await _rest.GetChannelWebhooks(channelId);
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}
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catch (HttpRequestException e)
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{
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_logger.Warning(e, "Error occurred while fetching webhook list");
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// This happens sometimes when Discord returns a malformed request for the webhook list
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// Nothing we can do than just assume that none exist.
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return new Webhook[0];
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}
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}
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private async Task<Webhook> DoCreateWebhook(ulong channelId)
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{
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_logger.Information("Creating new webhook for channel {Channel}", channelId);
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return await _rest.CreateWebhook(channelId, new CreateWebhookRequest(WebhookName));
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}
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private bool IsWebhookMine(ulong userId, Webhook arg) => arg.User?.Id == userId && arg.Name == WebhookName;
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}
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